M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Sandstorm Eidolon | 3R | Creature — Spirit | {R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. 2/2 |
| Spiritual Sanctuary | 2WW | Enchantment | At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life. |
| Keldon Arsonist | 2R | Creature — Human Soldier | {1}, Sacrifice two lands: Destroy target land. 1/1 |
| Surtland Frostpyre | Land | Surtland Frostpyre enters the battlefield tapped. {T}: Add {R}. {2}{U}{U}{R}, {T}, Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery. | |
| Mistveil Plains | Land — Plains | ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. | |
| Celestial Dawn | 1WW | Enchantment | Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. |
| Arcades Sabboth | 2GGWWUU | Legendary Creature — Elder Dragon | Flying At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}. Each untapped creature you control gets +0/+2 as long as it's not attacking. {W}: Arcades Sabboth gets +0/+1 until end of turn. 7/7 |
| Urza's Sylex | 3 | Legendary Artifact | {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. |
| Rescue from the Underworld | 4B | Instant | As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld. |
| Crimson Honor Guard | 3RR | Creature — Vampire Knight | Trample At the beginning of each player's end step, Crimson Honor Guard deals 4 damage to that player unless they control a commander. 4/5 |