Card Codex

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17 May 2024: Card library updated.

Crack in Time

3W · Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

Similar cards

Color identity:
NameManaTypeText
Kabira Plateau Land Kabira Plateau enters the battlefield tapped. {T}: Add {W}.
Kazandu Valley Land Kazandu Valley enters the battlefield tapped. {T}: Add {G}.
Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. {T}: Add {R}.
Khalni Territory Land Khalni Territory enters the battlefield tapped. {T}: Add {G}.
Makindi Mesas Land Makindi Mesas enters the battlefield tapped. {T}: Add {W}.
Malakir Mire Land Malakir Mire enters the battlefield tapped. {T}: Add {B}.
Marble Diamond 2Artifact Marble Diamond enters the battlefield tapped. {T}: Add {W}.
Meandering River Land Meandering River enters the battlefield tapped. {T}: Add {W} or {U}.
Moss Diamond 2Artifact Moss Diamond enters the battlefield tapped. {T}: Add {G}.
Mystic Monastery Land Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.
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