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3W · Enchantment
Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.
| Name | Mana | Type | Text |
|---|---|---|---|
| Frost Marsh | Snow Land | Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B}. | |
| Glasspool Shore | Land | Glasspool Shore enters the battlefield tapped. {T}: Add {U}. | |
| Golgari Guildgate | Land — Gate | Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}. | |
| Gruul Guildgate | Land — Gate | Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G}. | |
| Hagra Broodpit | Land | Hagra Broodpit enters the battlefield tapped. {T}: Add {B}. | |
| Highland Lake | Land | Highland Lake enters the battlefield tapped. {T}: Add {U} or {R}. | |
| Highland Weald | Snow Land | Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}. | |
| Izzet Guildgate | Land — Gate | Izzet Guildgate enters the battlefield tapped. {T}: Add {U} or {R}. | |
| Jungle Shrine | Land | Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}. | |
| Jwari Ruins | Land | Jwari Ruins enters the battlefield tapped. {T}: Add {U}. |