M:tG card similarity search
1UU · Enchantment
When Court of Cunning enters the battlefield, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Choice of Damnations | 5B | Sorcery — Arcane | Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. |
Wild Leotau | 2GG | Creature — Cat | At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. 5/4 |
Ravenous Rats | 1B | Creature — Rat | When Ravenous Rats enters the battlefield, target opponent discards a card. 1/1 |
Species Gorger | 3GU | Creature — Frog Beast | At the beginning of your upkeep, return a creature you control to its owner's hand. 6/6 |
Brain Weevil | 3B | Creature — Insect | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery. 1/1 |
Guardian of Faith | 1WW | Creature — Spirit Knight | Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2 |
Witness the End | 3B | Sorcery | Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life. |
Ghastly Conscription | 5BB | Sorcery | Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Knights of the Black Rose | 3WB | Creature — Human Knight | When Knights of the Black Rose enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life. 4/4 |
Roaring Primadox | 3G | Creature — Beast | At the beginning of your upkeep, return a creature you control to its owner's hand. 4/4 |