M:tG card similarity search
W · Creature — Human Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Profit | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Hired Blade | 2B | Creature — Human Assassin | Flash (You may cast this spell any time you could cast an instant.) 3/2 |
| Kiddie Coaster | Artifact — Attraction | Visit — Creatures you control get +1/+0 until end of turn. | |
| Roller Coaster | Artifact — Attraction | Visit — Creatures you control get +2/+0 until end of turn. | |
| Hookhand Mariner | 3G | Creature — Human Werewolf | Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |
| Sigardian Paladin | 2GW | Creature — Human Knight | As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn. 4/4 |
| Ajani Steadfast | 3W | Legendary Planeswalker — Ajani | [+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. [−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." Loyalty 4 |
| Orzhov Enforcer | 1B | Creature — Human Rogue | Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 1/2 |
| Overwhelm | 5GG | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn. |
| Galadriel, Elven-Queen | 2GU | Legendary Creature — Elf Noble | Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. 4/5 |