Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Counterintelligence

2UU · Sorcery

Return one or two target creatures to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Salvager of Secrets 3UUCreature — Merfolk Wizard When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2
Jugan Defends the Temple 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}." II — Put a +1/+1 counter on each of up to two target creatures. III — Exile this Saga, then return it to the battlefield transformed under your control.
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Band Together 2GInstant Up to two target creatures you control each deal damage equal to their power to another target creature.
Paleoloth 4GGCreature — Beast Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. 5/5
Nimraiser Paladin 4BCreature — Phyrexian Knight Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. 4/4
Revolutionist 5RCreature — Human Wizard When Revolutionist enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Millstone 2Artifact {2}, {T}: Target player mills two cards.
Woodland Sleuth 3GCreature — Human Scout Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. 2/3
Celestial Gatekeeper 3WWCreature — Bird Cleric Flying When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. 2/2
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