M:tG card similarity search
2B · Creature — Elemental Rogue
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Pollen-Shield Hare | 1W | Creature — Rabbit | Creature tokens you control get +1/+1. 2/2 |
Oblivion's Hunger | 1B | Instant | Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.) |
Hollowhenge Huntmaster | Creature — Werewolf | Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
Zulaport Enforcer | B | Creature — Human Warrior | Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 3/3 LEVEL 3+ 5/5 Zulaport Enforcer can't be blocked except by black creatures. 1/1 |
Juniper Order Rootweaver | 1W | Creature — Human Druid | Kicker {G} (You may pay an additional {G} as you cast this spell.) When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control. 2/2 |
Stir the Pride | 4W | Instant | Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.) |
Night Shift of the Living Dead | 3B | Enchantment | After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. |
Delayed Blast Fireball | 1RR | Instant | Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Flame-Kin Zealot | 1RRW | Creature — Elemental Berserker | When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. 2/2 |
Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |