Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Corrosive Mentor

2B · Creature — Elemental Rogue

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3

Similar cards

Color identity:
NameManaTypeText
Feat of Resistance 1WInstant Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Loyal Unicorn 3WCreature — Unicorn Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. 3/4
Kor Outfitter WWCreature — Kor Soldier When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control. 2/2
Ghostly Flame BREnchantment Black and/or red permanents and spells are colorless sources of damage.
Inspiring Unicorn 2WWCreature — Unicorn Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn. 2/2
Fraying Line 4Artifact When Fraying Line enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.
Resistance Skywarden 3RRCreature — Ogre Rebel Menace, reach 5/5
Jor Kadeen, the Prevailer 3RWLegendary Creature — Human Warrior First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts. 5/4
Ollenbock Escort WCreature — Human Cleric Vigilance Sacrifice Ollenbock Escort: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn. 1/1
Treacherous Trapezist 1UUCreature — Porcupine Performer Flying Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.) Other alliterative creatures you control have flying. 2/3
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