Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Corpse Traders

3B · Creature — Human Rogue

{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. 3/3

Similar cards

Color identity:
NameManaTypeText
Open the Armory 1WSorcery Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Realmbreaker's Grasp 1WEnchantment — Aura Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Rakish Crew 2BEnchantment When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Riptide Survivor 2UCreature — Human Wizard Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. 2/1
The Motherlode, Excavator 3RRLegendary Artifact Creature — Robot When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls. Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn. 5/5
Nevermore 1WWEnchantment As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
Lotleth Giant 6BCreature — Zombie Giant Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard. 6/5
Tainted Field Land {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
Tainted Isle Land {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
Tainted Peak Land {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
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