M:tG card similarity search
4 · Artifact Creature — Phyrexian Horror
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/2
Name | Mana | Type | Text |
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Raphael, Fiendish Savior | 3BR | Legendary Creature — Devil Noble | Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." 4/4 |
Foulmire Knight | B | Creature — Zombie Knight | Deathtouch 1/1 |
Vile Redeemer | 2G | Creature — Eldrazi | Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}." 3/3 |
Rising Populace | 2W | Creature — Human | Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace. 2/2 |
A-Hobbling Zombie | 1B | Creature — Zombie | Deathtouch When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) 2/2 |
Vindictive Vampire | 3B | Creature — Vampire | Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. 2/3 |
Void Maw | 4BB | Creature — Horror | Trample If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. 4/5 |
Tragic Slip | B | Instant | Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn. |
Avarice Amulet | 4 | Artifact — Equipment | Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Hammer Helper | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. |