Card Codex

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17 May 2024: Card library updated.

Coralhelm Guide

1U · Creature — Merfolk Scout Ally

{4}{U}: Target creature can't be blocked this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Echoing Courage 1GInstant Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
Ancient Animus 1GInstant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Void Grafter 1GUCreature — Eldrazi Drone Devoid (This card has no color.) Flash (You may cast this spell any time you could cast an instant.) When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. 2/4
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Brackwater Elemental 2UCreature — Elemental When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Mizzium Skin UInstant Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Skyshroud Ambush 1GInstant Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Flying Carpet 4Artifact {2}, {T}: Target creature gains flying until end of turn.
Jump UInstant Target creature gains flying until end of turn.
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