Card Codex

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17 May 2024: Card library updated.

Coralhelm Guide

1U · Creature — Merfolk Scout Ally

{4}{U}: Target creature can't be blocked this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Blight Mamba 1GCreature — Phyrexian Snake Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate Blight Mamba. 1/1
Loxodon Mystic 3WWCreature — Elephant Cleric {W}, {T}: Tap target creature. 3/3
Crypt Cobra 3BCreature — Snake Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 3/3
Fog Elemental 2UCreature — Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) When Fog Elemental attacks or blocks, sacrifice it at end of combat. 4/4
Vow of Malice 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Cold-Water Snapper 5UCreature — Turtle Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5
Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Kemba's Legion 5WWCreature — Cat Soldier Vigilance Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion. 4/6
Skeletal Wurm 7BCreature — Skeleton Wurm {B}: Regenerate Skeletal Wurm. 7/6
Redeem 1WInstant Prevent all damage that would be dealt this turn to up to two target creatures.
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