Card Codex

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17 May 2024: Card library updated.

Coralhelm Guide

1U · Creature — Merfolk Scout Ally

{4}{U}: Target creature can't be blocked this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Merfolk Skyscout 2UUCreature — Merfolk Scout Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
Lineprancers 1GCreature — Centaur Performer When Lineprancers enters the battlefield, you get {TK}{TK}, then you may put a power and toughness sticker on a creature you own. {3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able. 2/2
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Tetravus 6Artifact Creature — Construct Flying Tetravus enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted." At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus. 1/1
Brave the Sands 1WEnchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Retether 3WSorcery Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
Iron Golem 4Artifact Creature — Golem Vigilance Iron Golem attacks or blocks each combat if able. 5/3
Phyrexian Infiltrator 2BCreature — Phyrexian Minion {2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) 2/2
Scarwood Hag 1GCreature — Hag {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1
Netcaster Spider 2GCreature — Spider Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. 2/3
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