M:tG card similarity search
· Land
Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.
Name | Mana | Type | Text |
---|---|---|---|
Sliptide Serpent | 4UU | Creature — Serpent | {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4 |
Zhalfirin Void | Land | When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {C}. | |
Ghost Town | Land | {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn. | |
Vulshok War Boar | 2RR | Creature — Boar Beast | When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. 5/5 |
Barad-dûr | Legendary Land | Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn. | |
Scene of the Crime | Artifact Land — Clue | Scene of the Crime enters the battlefield tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice Scene of the Crime: Draw a card. | |
Naga Oracle | 3U | Creature — Naga Cleric | When Naga Oracle enters the battlefield, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 2/4 |
How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |
Steel Leaf Paladin | 4GW | Creature — Elf Knight | First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4 |
Crystal Shard | 3 | Artifact | {3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. |