M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Krond the Dawn-Clad | GGGWWW | Legendary Creature — Archon | Flying, vigilance Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent. 6/6 |
| Prismatic Ward | 1W | Enchantment — Aura | Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. |
| Veteran's Armaments | 2 | Tribal Artifact — Soldier Equipment | Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2} |
| Lotus-Eye Mystics | 3W | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. 3/2 |
| Dawn to Dusk | 2WW | Sorcery | Choose one or both — • Return target enchantment card from your graveyard to your hand. • Destroy target enchantment. |
| Armor of Thorns | 1G | Enchantment — Aura | You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2. |
| Prison Sentence | 2W | Enchantment — Aura | Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
| Hungry Ridgewolf | 1R | Creature — Wolf | As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. 2/2 |
| Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
| Pirate Hat | 1U | Artifact — Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |