M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sneaking Guide | R | Creature — Goblin Rogue | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. 1/1 |
| Ride Down | RW | Instant | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
| Riptide Chimera | 2U | Enchantment Creature — Chimera | Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4 |
| Brine Giant | 6U | Creature — Giant | This spell costs {1} less to cast for each enchantment you control. 5/6 |
| Assault Suit | 4 | Artifact — Equipment | Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3} |
| Phyrexian Reaper | 4B | Creature — Phyrexian Zombie | Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated. 3/3 |
| Forgehammer Centurion | 2R | Creature — Phyrexian Warrior | Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion. Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn. 3/2 |
| Eutropia the Twice-Favored | 1GU | Legendary Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2 |
| Crawlspace | 3 | Artifact | No more than two creatures can attack you each combat. |
| Custodi Squire | 4W | Creature — Spirit Cleric | Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. 3/3 |