M:tG card similarity search
1WW · Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Riphook Raider | Creature — Werewolf | Riphook Raider can't be blocked by creatures with power 2 or less. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/4 | |
| Xyris, the Writhing Storm | 2GUR | Legendary Creature — Snake Leviathan | Flying Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token. Whenever Xyris, the Writhing Storm deals combat damage to a player, you and that player each draw that many cards. 3/5 |
| Infernal Genesis | 4BB | Enchantment | At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value. |
| Basic Conjuration | 1GG | Sorcery — Lesson | Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. |
| Pact of the Titan | 0 | Instant | Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. |
| Forgotten Monument | Land — Cave | {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." | |
| Wolfcaller's Howl | 3G | Enchantment | At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand. |
| Errant Ephemeron | 6U | Creature — Illusion | Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 4/4 |
| Descendant of Masumaro | 2G | Creature — Human Monk | At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. 1/1 |
| Psychic Membrane | 2U | Creature — Wall | Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3 |