M:tG card similarity search
1WW · Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sway of the Stars | 8UU | Sorcery | Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7. |
| Drifter il-Dal | U | Creature — Human Wizard | Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}. 2/1 |
| Connive | 2U/BU/B | Sorcery | Gain control of target creature with power 2 or less. |
| Mind Ravel | 2B | Sorcery | Target player discards a card. Draw a card at the beginning of the next turn's upkeep. |
| Bane of Hanweir | Creature — Werewolf | Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5 | |
| Balduvian Rage | XR | Instant | Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Mogis, God of Slaughter | 2BR | Legendary Enchantment Creature — God | Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature. 7/5 |
| Lord of the Pit | 4BBB | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. 7/7 |
| Calculating Lich | 4BB | Creature — Zombie Wizard | Menace Whenever a creature attacks one of your opponents, that player loses 1 life. 5/5 |
| Illusionary Presence | 1UU | Creature — Illusion | Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.) 2/2 |