M:tG card similarity search
1W · Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Chitterspitter | 2G | Artifact | At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. {G}, {T}: Create a 1/1 green Squirrel creature token. |
| Stern Scolding | U | Instant | Counter target creature spell with power or toughness 2 or less. |
| Vampire Scrivener | 4B | Creature — Vampire Warlock | Flying Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener. Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. 2/2 |
| Break Through the Line | 1R | Enchantment | {R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. |
| Saddle of the Cavalier | 2G | Artifact — Equipment | Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3} |
| Defense of the Heart | 3G | Enchantment | At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle. |
| Vile Requiem | 2BB | Enchantment | At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated. |
| Elenda and Azor | 3WUB | Legendary Creature — Vampire Knight Sphinx | Flying, ward {2} Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. 6/6 |
| Righteous Aura | 1W | Enchantment | {W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage. |
| Side Quest | W | Sorcery | Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) |