Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Control Win Condition

4UU · Creature — Whale

This spell can't be countered. Shroud Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.) */*

Similar cards

Color identity:
NameManaTypeText
Falkenrath Exterminator 1RCreature — Vampire Archer Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it. {2}{R}: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator. 1/1
Obsessive Collector 3UCreature — Spirit Flying Ward {2} Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand. 4/4
Delney, Streetwise Lookout 2WLegendary Creature — Human Scout Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. 2/2
Second Guess 1UInstant Counter target spell that's the second spell cast this turn.
Autumn Willow 4GGLegendary Creature — Avatar Shroud (This creature can't be the target of spells or abilities.) {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud. 4/4
Mogg Conscripts RCreature — Goblin Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2
Agility Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Sigarda's Vanguard 4WCreature — Angel Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. 3/3
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Alena, Kessig Trapper 4RLegendary Creature — Human Scout First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) 4/3
Page 165