M:tG card similarity search
3BB · Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Foundry of the Consuls | Land | {T}: Add {C}. {5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying. | |
| Eliminate the Competition | 4B | Sorcery | As an additional cost to cast this spell, sacrifice X creatures. Destroy X target creatures. |
| Desperate Lunge | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. |
| Haven of the Spirit Dragon | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell. {2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand. | |
| Gretchen Titchwillow | GU | Legendary Creature — Halfling Druid | {2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield. 0/4 |
| Jeering Homunculus | 1U | Creature — Homunculus | When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/4 |
| Nihiloor | 2WUB | Legendary Creature — Horror | When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor. Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life. 3/5 |
| Sylvan Shepherd | 2G | Creature — Human Druid | Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life. 2/3 |
| See the Unwritten | 4GG | Sorcery | Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one. |
| Hopping Automaton | 3 | Artifact Creature — Construct | {0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. 2/2 |