M:tG card similarity search
3U · Instant
Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.
Name | Mana | Type | Text |
---|---|---|---|
Aggressive Sabotage | 2B | Sorcery | Kicker {R} (You may pay an additional {R} as you cast this spell.) Target player discards two cards. If this spell was kicked, it deals 3 damage to that player. |
Invasion of Mercadia | 1R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. |
Prescient Chimera | 3UU | Creature — Chimera | Flying Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 3/4 |
Ancestral Reminiscence | 3U | Sorcery | Draw three cards, then discard a card. |
Enhanced Awareness | 4U | Instant | Draw three cards, then discard a card. |
Rain of Revelation | 3U | Instant | Draw three cards, then discard a card. |
Sift | 3U | Sorcery | Draw three cards, then discard a card. |
Injector Crocodile | 4BB | Creature — Phyrexian Crocodile | When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/5 |
Chronozoa | 3U | Creature — Illusion | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3 |
Battle-Mad Ronin | 1R | Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each combat if able. 1/1 |