M:tG card similarity search
4W · Creature — Giant Soldier
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Spiritmonger | 3BG | Creature — Beast | Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. 6/6 |
| Grief | 2BB | Creature — Elemental Incarnation | Menace When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Evoke—Exile a black card from your hand. 3/2 |
| Burrenton Bombardier | 2W | Creature — Kithkin Soldier | Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.) 2/2 |
| Freeze in Place | 1U | Sorcery | Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
| Glimmervoid Basin | Plane — Mirrodin | Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature. | |
| Weave the Nightmare | 1UB | Instant | Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead. • Heist target opponent's library. • Target creature gets -5/-5 until end of turn. • Counter target noncreature spell. |
| Rest in Peace | 1W | Enchantment | When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
| Gixian Skullflayer | 2B | Creature — Phyrexian Human Assassin | At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. 2/3 |
| Devout Decree | 1W | Sorcery | Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Freestrider Commando | 2G | Creature — Centaur Mercenary | Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/3 |