Card Codex

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17 May 2024: Card library updated.

Constable of the Realm

4W · Creature — Giant Soldier

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. 3/3

Similar cards

Color identity:
NameManaTypeText
Primordial Ooze RCreature — Ooze Primordial Ooze attacks each combat if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. 1/1
Ring of Evos Isle 2Artifact — Equipment {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Underworld Sentinel 3BBCreature — Skeleton Soldier Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. 4/5
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Thantis, the Warweaver 3BRGLegendary Creature — Spider Vigilance, reach All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver. 5/5
Fortune's Favor 3UInstant Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Aim for the Head 2BSorcery Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand.
Umara Raptor 2UCreature — Bird Ally Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. 1/1
Thought Distortion 4BBSorcery This spell can't be countered. Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.
Bristling Boar 3GCreature — Boar Bristling Boar can't be blocked by more than one creature. 4/3
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