M:tG card similarity search
2U · Instant
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Name | Mana | Type | Text |
---|---|---|---|
Primal Surge | 8GG | Sorcery | Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process. |
Shepherd of the Clouds | 4W | Creature — Pegasus | Flying, vigilance When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount. 4/3 |
Timmerian Fiends | 1BB | Creature — Horror | Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1 |
Kefnet the Mindful | 2U | Legendary Creature — God | Flying, indestructible Kefnet the Mindful can't attack or block unless you have seven or more cards in hand. {3}{U}: Draw a card, then you may return a land you control to its owner's hand. 5/5 |
Nesting Grounds | Land | {T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery. | |
Wild Magic Surge | RR | Instant | Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. |
Renounce | 1W | Instant | Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. |
Rimewind Taskmage | 1U | Creature — Human Wizard | {1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents. 1/2 |
Gilder Bairn | 1G/UG/U | Creature — Ouphe | {2}{G/U}, {Q}: Double the number of each kind of counter on target permanent. ({Q} is the untap symbol.) 1/3 |
Volrath's Curse | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand. |