Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Consign to Dream

2U · Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Similar cards

Color identity:
NameManaTypeText
The Cinematic Phoenix 3BRLegendary Creature — Phoenix Flying, haste, protection from red {1}, {T}: Return target legendary creature card from your graveyard to the battlefield. Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game. 4/4
Creative Outburst 3UURRInstant Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. {U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.
Crown of Doom 3Artifact Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.
Thelonite Hermit 3GCreature — Elf Shaman All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens. 1/1
Urza's Sylex 3Legendary Artifact {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Caller of the Claw 2GCreature — Elf Flash When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn. 2/2
New Argive Plane — Dominaria Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
Abandoned Sarcophagus 3Artifact You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Pilgrim of the Ages 2WCreature — Spirit When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return Pilgrim of the Ages from your graveyard to your hand. 2/1
Sand Scout 1WCreature — Human Scout When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. 2/2
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