Card Codex

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17 May 2024: Card library updated.

Consign to Dream

2U · Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

Similar cards

Color identity:
NameManaTypeText
Nightclub Bouncer 2UUCreature — Human Rogue Flash When Nightclub Bouncer enters the battlefield, return target nonland permanent an opponent controls to its owner's hand. It perpetually gains "This spell costs {2} more to cast." 2/3
Ogre Savant 4RCreature — Ogre Wizard When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2
Gust of Wind 3USorcery This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card.
Flicker 1WSorcery Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Thousand Winds 4UUCreature — Elemental Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6
Horses of the Bruinen 3UUSorcery Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
Wave Goodbye 2UUSorcery Return each creature without a +1/+1 counter on it to its owner's hand.
Shrieking Drake UCreature — Drake Flying When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand. 1/1
Swirling Torrent 5USorcery Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand.
Rescuer Sphinx 2UUCreature — Sphinx Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2
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