M:tG card similarity search
W · Enchantment — Aura
Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.
| Name | Mana | Type | Text |
|---|---|---|---|
| Bloodshed Fever | R | Enchantment — Aura | Enchant creature Enchanted creature attacks each combat if able. |
| So Shiny | 2U | Enchantment — Aura | Enchant creature When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step. |
| Lunarch Mantle | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn." |
| Hidden Ancients | 1G | Enchantment | When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature. |
| Fatal Attraction | 2R | Enchantment — Aura | Enchant creature When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature. At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature. |
| Trusty Companion | 1W | Creature — Hyena | Vigilance Trusty Companion can't attack alone. 3/2 |
| Smother | 1B | Instant | Destroy target creature with mana value 3 or less. It can't be regenerated. |
| Inspire Awe | 3G | Instant | Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2. |
| Starfield of Nyx | 4W | Enchantment | At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value. |
| Racecourse Fury | R | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn." |