M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Rubblehulk | 4RG | Creature — Elemental | Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control. */* |
| Altar's Light | 2WW | Instant | Exile target artifact or enchantment. |
| Fade into Antiquity | 2G | Sorcery | Exile target artifact or enchantment. |
| Fate Forgotten | 2W | Instant | Exile target artifact or enchantment. |
| Banishing Coils | 2W | Instant — Adventure | Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) |
| Ironwright's Cleansing | 2W | Sorcery | Exile target artifact or enchantment. |
| Revoke Existence | 1W | Sorcery | Exile target artifact or enchantment. |
| Backfire | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. |
| Shivan Harvest | 1R | Enchantment | {1}{R}, Sacrifice a creature: Destroy target nonbasic land. |
| Zur, Eternal Schemer | WUB | Legendary Creature — Human Wizard | Flying Enchantment creatures you control have deathtouch, lifelink, and hexproof. {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. 1/4 |