Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Conjurer's Bauble

1 · Artifact

{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Powder Ganger 2RCreature — Human Rogue Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Powder Ganger enters the battlefield, destroy up to one target artifact. 2/2
Prowling Pangolin 3BBCreature — Pangolin Beast When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. 6/5
Topple the Statue 2WInstant Tap target permanent. If it's an artifact, destroy it. Draw a card.
Terminal Moraine Land {T}: Add {C}. {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Dimir Strandcatcher 2U/BU/BCreature — Faerie Rogue Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card. 3/3
Demonic Bargain 2BSorcery Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
Garna, the Bloodflame 3BRLegendary Creature — Human Warrior Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3
Diamond Lion 2Artifact Creature — Cat {T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. 2/2
Unhinge 2BSorcery Target player discards a card. Draw a card.
Iymrith, Desert Doom 3UULegendary Creature — Dragon Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5
Page 234