Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Conjurer's Bauble

1 · Artifact

{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Aethermage's Touch 2WUInstant Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Grim Return 2BInstant Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
Mulch 1GSorcery Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
The Parting of the Ways 4RREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend. II — Time travel, then time travel. III — For each opponent, destroy up to one target artifact that player controls.
Hell's Caretaker 3BCreature — Horror {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep. 1/1
Explosive Revelation 3RRSorcery Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's mana value to that permanent or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
Jace, Architect of Thought 2UULegendary Planeswalker — Jace [+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. [−2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. [−8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs. Loyalty 4
Sea Gate Loremaster 4UCreature — Merfolk Wizard Ally {T}: Draw a card for each Ally you control. 1/3
Devourer of Memory UBCreature — Nightmare Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card. 2/1
Library of Alexandria Land {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
Page 131