M:tG card similarity search
4W · Instant
Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying.
| Name | Mana | Type | Text |
|---|---|---|---|
| Opal Guardian | WWW | Enchantment | When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red. |
| Thopter Engineer | 2R | Creature — Human Artificer | When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) 1/3 |
| Revel of the Fallen God | 3RRGG | Sorcery | Create four 2/2 red and green Satyr creature tokens with haste. |
| Cataclysmic Prospecting | XRR | Sorcery | Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token. |
| Survey the Wreckage | 4R | Sorcery | Destroy target land. Create a 1/1 red Goblin creature token. |
| Disharmony | 2R | Instant | Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. |
| Stangg, Echo Warrior | 2RG | Legendary Creature — Human Warrior | Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. 3/4 |
| Gold-Forge Garrison | Land | (Transforms from Golden Guardian.) {T}: Add two mana of any one color. {4}, {T}: Create a 4/4 colorless Golem artifact creature token. | |
| Goblin Rally | 3RR | Sorcery | Create four 1/1 red Goblin creature tokens. |
| Feral Lightning | 3RRR | Sorcery | Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. |