Card Codex

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17 May 2024: Card library updated.

Cone of Cold

3U · Sorcery

Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.

Similar cards

Color identity:
NameManaTypeText
Kumano Faces Kakkazan REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control. II — When you next cast a creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it. III — Exile this Saga, then return it to the battlefield transformed under your control.
Bitter Feud 4REnchantment As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
Kami of Empty Graves 3BCreature — Spirit Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 4/1
Nightsoil Kami 4GGCreature — Spirit Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 6/4
Thousand-legged Kami 6GGCreature — Spirit Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.) 6/6
Dreamwinder 3UCreature — Serpent Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3
Waterspout Elemental 3UUCreature — Elemental Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. 3/4
Shelldock Isle Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Chain to Memory UInstant Target creature gets -4/-0 until end of turn. Scry 2.
Cruel Finality 2BInstant Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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