Card Codex

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17 May 2024: Card library updated.

Cone of Cold

3U · Sorcery

Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.

Similar cards

Color identity:
NameManaTypeText
Nomad Outpost Land Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.
Ondu Skyruins Land Ondu Skyruins enters the battlefield tapped. {T}: Add {W}.
Opulent Palace Land Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}.
Orzhov Guildgate Land — Gate Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.
Pelakka Caverns Land Pelakka Caverns enters the battlefield tapped. {T}: Add {B}.
Rakdos Guildgate Land — Gate Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R}.
Salt Marsh Land Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}.
Sandsteppe Citadel Land Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.
Savage Lands Land Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.
Seaside Citadel Land Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.
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