M:tG card similarity search
2U · Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Nemesis of Reason | 3UB | Creature — Leviathan Horror | Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7 |
| Consuming Aberration | 3UB | Creature — Horror | Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. */* |
| Stone of Erech | 1 | Legendary Artifact | If a creature an opponent controls would die, exile it instead. {2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card. |
| Destructive Urge | 1RR | Enchantment — Aura | Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. |
| Viridian Revel | 1GG | Enchantment | Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. |
| Geode Rager | 4RR | Creature — Elemental | First strike Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 4/3 |
| Cerebral Eruption | 2RR | Sorcery | Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. |
| Whiplash Trap | 3UU | Instant — Trap | If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands. |
| Caverns of Despair | 2RR | World Enchantment | No more than two creatures can attack each combat. No more than two creatures can block each combat. |
| Jushi Apprentice | 1U | Creature — Human Wizard | {2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. 1/2 |