Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Compulsive Research

2U · Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Similar cards

Color identity:
NameManaTypeText
Fight or Flight 3WEnchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Curtains' Call 5BInstant Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures.
Toymaker 2Artifact Creature — Spellshaper {1}, {T}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) 1/1
Rubblebelt Maaka 3RCreature — Cat Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. 3/3
Unscrupulous Agent 1BCreature — Elf Detective When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. 1/1
Mirrorshell Crab 5UUArtifact Creature — Crab Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Channel — {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}. 5/7
Territorial Dispute 4RREnchantment At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands.
Master of the Feast 1BBEnchantment Creature — Demon Flying At the beginning of your upkeep, each opponent draws a card. 5/5
Spelling Bee 2GCreature — Alien Insect Flying, deathtouch Whenever Spelling Bee deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1. 1/1
Belbe, Corrupted Observer BGLegendary Creature — Phyrexian Zombie Elf At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) 2/2
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