Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Compulsive Research

2U · Sorcery

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Similar cards

Color identity:
NameManaTypeText
Hour of Promise 4GSorcery Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Shriekgeist 1UCreature — Spirit Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1
Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Flight of Fancy 3UEnchantment — Aura Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
Rootpath Purifier 3GCreature — Elf Druid Lands you control and land cards in your library are basic. 3/4
Get a Life WInstant Target player and each of that player's teammates exchange life totals.
Grolnok, the Omnivore 2GULegendary Creature — Frog Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them. 3/3
Juggle the Performance 1BRSorcery Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
Fatigue 1USorcery Target player skips their next draw step.
Dusk's Landing BSorcery Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
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