M:tG card similarity search
4 · Artifact Creature — Golem
At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Symbol Status | 2GG | Sorcery | Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control. |
| Magnetic Mountain | 1RR | Enchantment | Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4} for each creature chosen this way. If the player does, untap those creatures. |
| Thelon's Curse | GG | Enchantment | Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures. |
| Pillardrop Rescuer | 4W | Creature — Spirit Cleric | Flying When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. 2/2 |
| Juju Bubble | 1 | Artifact | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life. |
| Emergency Weld | 1B | Sorcery | Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. |
| Spectral Steel | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. {1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand. |
| Rot Farm Skeleton | 2BG | Creature — Plant Skeleton | Rot Farm Skeleton can't block. {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. 4/1 |
| Desecrator Hag | 2B/GB/G | Creature — Hag | When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. 2/2 |
| Guard Dogs | 3W | Creature — Dog | {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2 |