Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Common Bond

1GW · Instant

Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.

Similar cards

Color identity:
NameManaTypeText
Skinrender 2BBCreature — Phyrexian Zombie When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3
Vastwood Hydra XGGCreature — Hydra Vastwood Hydra enters the battlefield with X +1/+1 counters on it. When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. 0/0
Blessed Spirits 2WCreature — Spirit Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. 2/2
Squad Captain 4WCreature — Human Soldier Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2
Conclave Mentor GWCreature — Centaur Cleric If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. 2/2
Adaptive Shimmerer 5Creature — Insect Flash Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it. 0/0
Stingmoggie 3RCreature — Elemental Stingmoggie enters the battlefield with two +1/+1 counters on it. {3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land. 0/0
Regent's Authority WInstant Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Ancient Imperiosaur 5GGCreature — Dinosaur Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample, ward {2} Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. 6/6
Bounding Felidar 5WCreature — Cat Beast Mount Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/7
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