M:tG card similarity search
2WW · Enchantment
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Scion of Oona | 2U | Creature — Faerie Soldier | Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.) 1/1 | 
| Lord of the Unreal | UU | Creature — Human Wizard | Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2 | 
| Bastion Protector | 2W | Creature — Human Soldier | Commander creatures you control get +2/+2 and have indestructible. 3/3 | 
| Time of Heroes | 1W | Enchantment | Each creature you control with a level counter on it gets +2/+2. | 
| Goblin Oriflamme | 1R | Enchantment | Attacking creatures you control get +1/+0. | 
| Orcish Oriflamme | 3R | Enchantment | Attacking creatures you control get +1/+0. | 
| War Horn | 3 | Artifact | Attacking creatures you control get +1/+0. | 
| Glory of Warfare | 2RW | Enchantment | As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get +0/+2. | 
| Myr Galvanizer | 3 | Artifact Creature — Myr | Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. 2/2 | 
| Gruul War Chant | 2RG | Enchantment | Attacking creatures you control get +1/+0 and have menace. |