M:tG card similarity search
5GG · Enchantment — Aura
Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.
| Name | Mana | Type | Text |
|---|---|---|---|
| Kraul Harpooner | 1G | Creature — Insect Warrior | Reach Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. 3/2 |
| Mana Geode | 3 | Artifact | When Mana Geode enters the battlefield, scry 1. {T}: Add one mana of any color. |
| Citizen's Arrest | 1WW | Enchantment | When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield. |
| Ossification | 1W | Enchantment — Aura | Enchant basic land you control When Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield. |
| Caligo Skin-Witch | 1B | Creature — Human Wizard | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. 1/3 |
| Retreat to Coralhelm | 2U | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Bronze Walrus | 3 | Artifact Creature — Walrus | When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {T}: Add one mana of any color. 2/2 |
| Simian Sling | R | Artifact Creature — Equipment Monkey | Equipped creature gets +1/+1. Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1 |
| Endoskeleton | 2 | Artifact | You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped. |
| Spirit Shield | 3 | Artifact | You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. |