Card Codex

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17 May 2024: Card library updated.

Colonel Autumn

1WB · Legendary Creature — Human Soldier

Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3

Similar cards

Color identity:
NameManaTypeText
Champion of Lambholt 1GGCreature — Human Warrior Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt. 1/1
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Kellan Joins Up GWULegendary Enchantment When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Ferocity of the Wilds 2REnchantment Attacking non-Human creatures you control get +1/+0 and have trample.
Thraben Sentry 3WCreature — Human Soldier Vigilance Whenever another creature you control dies, you may transform Thraben Sentry. 2/2
Wei Assassins 3BBCreature — Human Soldier Assassin When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature. 3/2
Spike Colony 4GCreature — Spike Spike Colony enters the battlefield with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. 0/0
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Ulvenwald Mysteries 2GEnchantment Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
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