Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Collective Unconscious

4GG · Sorcery

Draw a card for each creature you control.

Similar cards

Color identity:
NameManaTypeText
Atarka Pummeler 4RCreature — Ogre Warrior Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) 4/5
Canyon Crab 1UCreature — Crab {1}{U}: Canyon Crab gets +2/-2 until end of turn. At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. 0/5
Panic Spellbomb 1Artifact {T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.
Last Stand WUBRGSorcery Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
A-Urza, Powerstone Prodigy 1ULegendary Creature — Human Artificer {1}, {T}: Draw a card, then discard a card. Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 1/3
Teferi, Hero of Dominaria 3WULegendary Planeswalker — Teferi [+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top. [−8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." Loyalty 4
Tezzeret's Ambition 3UUSorcery Draw three cards. If you control no artifacts, discard a card.
Welcoming Vampire 2WCreature — Vampire Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/3
Silent Submersible UUArtifact — Vehicle Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/3
Shared Discovery USorcery As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards.
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