M:tG card similarity search
2R · Creature — Human Pirate
Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 0/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Makindi Stampede | 3WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
| Path of Anger's Flame | 2R | Instant — Arcane | Creatures you control get +2/+0 until end of turn. |
| Righteous Charge | 1WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
| Scare Tactics | B | Instant | Creatures you control get +1/+0 until end of turn. |
| Shield Wall | 1W | Instant | Creatures you control get +0/+2 until end of turn. |
| Solidarity | 3W | Instant | Creatures you control get +0/+5 until end of turn. |
| Steadfastness | 1W | Sorcery | Creatures you control get +0/+3 until end of turn. |
| Virtuous Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. |
| Vitalizing Wind | 8G | Instant | Creatures you control get +7/+7 until end of turn. |
| Warrior's Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. |