M:tG card similarity search
3U · Sorcery
Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Unifying Theory | 1U | Enchantment | Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card. |
| Dictation Quillograph | Artifact — Contraption | Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card." | |
| Twitch | 2U | Instant | You may tap or untap target artifact, creature, or land. Draw a card. |
| Imposter Mech | 1U | Artifact — Vehicle | You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 3/1 |
| Chittering Skitterling | 2B | Creature — Phyrexian Rat | Corrupted — Sacrifice an artifact or creature: Draw a card. Activate only if an opponent has three or more poison counters and only once each turn. 1/4 |
| Deathreap Ritual | 2BG | Enchantment | Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. |
| Heartwood Storyteller | 1GG | Creature — Treefolk | Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3 |
| Grim Haruspex | 2B | Creature — Human Wizard | Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. 3/2 |
| Treacherous Greed | 1WB | Instant | As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. Draw three cards. Each opponent loses 3 life and you gain 3 life. |
| Teferi, Timeless Voyager | 4UU | Legendary Planeswalker — Teferi | [+1]: Draw a card. [−3]: Put target creature on top of its owner's library. [−8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) Loyalty 4 |