Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Coast Watcher

1U · Creature — Bird Soldier

Flying, protection from green 1/1

Similar cards

Color identity:
NameManaTypeText
Rise of the Varmints 3GSorcery Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Ravaging Horde 3RRCreature — Human Soldier When Ravaging Horde enters the battlefield, destroy target land. 3/3
Gustrider Exuberant 2WCreature — Human Wizard Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2
Ajani's Pridemate 1WCreature — Cat Soldier Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. 2/2
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Mantle of the Wolf 3GEnchantment — Aura Enchant creature Enchanted creature gets +4/+4. When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Soaring Sandwing 4WWCreature — Dinosaur Flying When Soaring Sandwing enters the battlefield, you gain 3 life. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/5
Eyekite 1UCreature — Drake Flying Eyekite gets +2/+0 as long as you've drawn two or more cards this turn. 1/2
Ghired, Conclave Exile 2RGWLegendary Creature — Human Shaman When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) 2/5
Abyssal Horror 4BBCreature — Horror Flying When Abyssal Horror enters the battlefield, target player discards two cards. 2/2
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