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3 · Artifact
{T}: Add one mana of any color. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ondu Skyruins | Land | Ondu Skyruins enters the battlefield tapped. {T}: Add {W}. | |
| Opulent Palace | Land | Opulent Palace enters the battlefield tapped. {T}: Add {B}, {G}, or {U}. | |
| Orzhov Guildgate | Land — Gate | Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}. | |
| Pelakka Caverns | Land | Pelakka Caverns enters the battlefield tapped. {T}: Add {B}. | |
| Rakdos Guildgate | Land — Gate | Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R}. | |
| Salt Marsh | Land | Salt Marsh enters the battlefield tapped. {T}: Add {U} or {B}. | |
| Sandsteppe Citadel | Land | Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}. | |
| Savage Lands | Land | Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}. | |
| Seaside Citadel | Land | Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}. | |
| Sejiri Glacier | Land | Sejiri Glacier enters the battlefield tapped. {T}: Add {W}. |