M:tG card similarity search
1UUB · Instant
Return target permanent to its owner's hand. Its controller loses 3 life. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Smallpox | BB | Sorcery | Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. |
Harrowing Journey | 4B | Sorcery | Target player draws three cards and loses 3 life. |
Scroll of Griselbrand | 1 | Artifact | {1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. |
Kiora's Dismissal | U | Instant | Strive — This spell costs {U} more to cast for each target beyond the first. Return any number of target enchantments to their owners' hands. |
Liliana's Indignation | XB | Sorcery | Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way. |
Shanid, Sleepers' Scourge | 1RWB | Legendary Creature — Human Knight | Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4 |
Diregraf Scavenger | 3B | Creature — Zombie Bear | Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. 2/3 |
Hooded Blightfang | 2B | Creature — Snake | Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker. 1/4 |
Yurlok of Scorch Thrash | 1BRG | Legendary Creature — Viashino Shaman | Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4 |
Reaper's Talisman | B | Artifact — Equipment | Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |