Card Codex

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17 May 2024: Card library updated.

Cloudreach Cavalry

1W · Creature — Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. 1/1

Similar cards

Color identity:
NameManaTypeText
Gempalm Avenger 5WCreature — Human Soldier Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. 3/5
Dronepack Kindred Creature — Eldrazi Werewolf Trample {1}: Dronepack Kindred gets +1/+0 until end of turn. 5/7
Bear Umbra 2GGEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Rot Farm Mortipede 3BCreature — Insect Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. 3/4
Rootwater Matriarch 2UUCreature — Merfolk {T}: Gain control of target creature for as long as that creature is enchanted. 2/3
Hanweir Lancer 2RCreature — Human Knight Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2
Cloud Pirates UCreature — Human Pirate Flying Cloud Pirates can block only creatures with flying. 1/1
Rishadan Airship 2UCreature — Human Pirate Flying Rishadan Airship can block only creatures with flying. 3/1
Hero of the Pride 1WCreature — Cat Soldier Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. 2/2
Wings of the Guard 1WCreature — Bird Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) 1/1
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