Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cloud Crusader

2WW · Creature — Human Knight

Flying First strike (This creature deals combat damage before creatures without first strike.) 2/3

Similar cards

Color identity:
NameManaTypeText
God-Eternal Kefnet 2UULegendary Creature — Zombie God Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 4/5
Kessig Malcontents 2RCreature — Human Warrior When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control. 3/1
Wrangler of the Damned 3WUCreature — Human Soldier Flash At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying. 1/4
Carrion Crow 2BCreature — Zombie Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2
Truefire Captain RRWWCreature — Human Knight Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player. 4/3
Reckless Imp 2BCreature — Imp Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Striped Riverwinder 6UCreature — Serpent Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.) 5/5
Daggerclaw Imp 2BCreature — Imp Flying Daggerclaw Imp can't block. 3/1
Daring Apprentice 1UUCreature — Human Wizard {T}, Sacrifice Daring Apprentice: Counter target spell. 1/1
Hardy Veteran 1GCreature — Human Warrior As long as it's your turn, Hardy Veteran gets +0/+2. 2/2
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